Split callouts when splitting clips that have callouts applied.
I'm using ScreenFlow Version 10.0.3 (31849)
I add callouts to my clips before I remove silence from them.
Splitting a clip removes the callout from the clip that was created (on the right side of the split point)
That means I have to re-add the callout, which is EXTREMELY TEDIOUS.
It would be awesome if Splitting a clip that had a callout applied to it also split that callout.
The way to implement this is:
- Copy the callout to the new clip, including the selected area of the screen.
- set the Build In for the new clip's callout to 0.
- set the Build Out for the old clip's callout to 0.
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If the user doesn't like the call out that resulted after it being split, they can just delete it. I'm a c++ app developer, I know what goes into these types of features. Everything you're describing does not need to happen to implement this simple request. It's very simple to duplicate a region, programmatically set new start and end times, and set the build in/out to 0 while preserving every other callout parameter.
That's literally what I did in this or the previous video when I copy/pasted the callout. Show the video to the engineers, let them decide how difficult it is to implement.