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Split callouts when splitting clips that have callouts applied.

I'm using ScreenFlow Version 10.0.3 (31849)

I add callouts to my clips before I remove silence from them.

Splitting a clip removes the callout from the clip that was created (on the right side of the split point)

That means I have to re-add the callout, which is EXTREMELY TEDIOUS.

It would be awesome if Splitting a clip that had a callout applied to it also split that callout. 

The way to implement this is:

- Copy the callout to the new clip, including the selected area of the screen.
- set the Build In for the new clip's callout to 0.
- set the Build Out for the old clip's callout to 0. 

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    • CraigS
    • Telestream Desktop Forum Moderator
    • CraigS
    • 1 yr ago
    • Reported - view

    Can you post a screen recording showing this? Although I think it would be obvious, developers would want to see your timeline and see how you are using the callouts.

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      • CraigS
      • Telestream Desktop Forum Moderator
      • CraigS
      • 1 yr ago
      • Reported - view

      Charles Schiermeyer When you mention splitting the callout there are some various interpretations to that. You give one example which is removing something. Depending on what is removed, continuing the callout from the same location may not work. Keep in mind that in many cases, callouts are like start and end keyframes. Once split you're creating a new in and out keyframe and the in keyframe may not be in the correct location.

      Consider also that a Callout may be Freehand, Mouse Cursor, Foreground Window.
      Mouse Cursor may be in motion and if you split and trim that may create a jump. User may want separate start and end points. This also involves new Build In and Build Out timing. 

      A Freehand Callout on a split clip may need to have a new position at the start on the second clip of the split.

      If the Callout includes a Zoom how is that handled?

      The developers are going to what a lot of details and if there are variations on how the Callout is handled on the split then this gets very complex.

      There may be one variation or circumstance where it works and others where it doesn't.

      You'd have to include every variation on why a user would split a clip, the Callout in use and, whether it's at all appropriate for the Callout to continue where it left off and how Build In and Out is handled in each case.

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  • If the user doesn't like the call out that resulted after it being split, they can just delete it. I'm a c++ app developer, I know what goes into these types of features. Everything you're describing does not need to happen to implement this simple request. It's very simple to duplicate a region, programmatically set new start and end times, and set the build in/out to 0 while preserving every other callout parameter.

    That's literally what I did in this or the previous video when I copy/pasted the callout.  Show the video to the engineers, let them decide how difficult it is to implement.  

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      • CraigS
      • Telestream Desktop Forum Moderator
      • CraigS
      • 1 yr ago
      • Reported - view

      Charles Schiermeyer Feature Request FLOW-11331. 

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