Split callouts when splitting clips that have callouts applied.
I'm using ScreenFlow Version 10.0.3 (31849)
I add callouts to my clips before I remove silence from them.
Splitting a clip removes the callout from the clip that was created (on the right side of the split point)
That means I have to re-add the callout, which is EXTREMELY TEDIOUS.
It would be awesome if Splitting a clip that had a callout applied to it also split that callout.
The way to implement this is:
- Copy the callout to the new clip, including the selected area of the screen.
- set the Build In for the new clip's callout to 0.
- set the Build Out for the old clip's callout to 0.
If the user doesn't like the call out that resulted after it being split, they can just delete it. I'm a c++ app developer, I know what goes into these types of features. Everything you're describing does not need to happen to implement this simple request. It's very simple to duplicate a region, programmatically set new start and end times, and set the build in/out to 0 while preserving every other callout parameter.
That's literally what I did in this or the previous video when I copy/pasted the callout. Show the video to the engineers, let them decide how difficult it is to implement.