Mouse pointer smoothing lasts a while and then disappears
I am a newbie and working on my first multicam video together with a screencast. The three views were perfectly recorded, although the external GH5 (through CamLink 4K) has some latency issues (shifting the video in relation to the sound restored lip sync). I applied an action when the screen becomes visible in the video to make the mouse pointer more visible and created a call out to zoom in on the foreground window. Still no problems. However, after a while the mouse pointer smoothing (set to maximum) fails and the movement becomes twitchy. What am I doing wrong?
Technical specs set-up:
Mac Studio (2022) M1 Max, 3 monitors: 1x 2560x1440 and 2x 3840x2160
macOS Monterrey 12.5
ScreenFlow Version 10.0.6 (31900), website version
Logitech StreamCam – USB C into port on Mac Studio
Panasonic GH5 – Viltrox 7” HDMI clean feed, HDMI clean feed out into CamLink 4K into USB A port on Mac Studio
Scratch Disk location is Macintosh StartUp volume (SSD device) with 200 Gb space
Love to hear from anyone how to fix this. As soon as the issue is resolved I am in on ScreenFlow - a great app!!
Robert Coelen said:
It may just be that the action is not going on for long enough.
That's quite possible. An Action in ScreenFlow is much like start and end keyframes in other editing and motion graphics programs. Want something to go on longer you'd extend the end of the Action.
Robert Coelen said:
But how would I show you the action in the timeline?
It could be a screenshot or even do a screen recording. After all our own ScreenFlow tutorials are recorded with ScreenFlow. ScreenFlow can record itself while you edit.
CraigS I tried to extend the action, but I must be doing something wrong as it appears to have no effect. I have added the screenvideo where I show the unstable pointer and moving back showing the stable pointer (closer to the action). What I don't know is how I can inspect the action proprties (so that I could see it only applies for a limited time). That might help also.
CraigS I have just attempted a simple version, where I have not done an enlargement of the call-out and just move the mouse over the screen. After a little while, the mouse pointer stability is totally gone. I was able to drag out the action to cover the entire clip, so that is not a problem any more. Looking carefully, the problem starts about 1 minute into the action. I have added a clip that starts at 46 seconds. I have let it go to (original time frame 2 minutes. I have noticed something else. As soon as I cut the clip (with the action still on it), the pointer starts behaving again (smoothnes) and this lasts for about 1 minute again. SO whilst I could cut a clip abut every minute to make this go away as a temporary measure, I am confident that this is not what is intended for this feature.