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Assigning shots and clears to multiple shortcuts.

I am trying to use the shortcuts like I would on any hardware switcher, but either I am doing it wrong or it doesnt work. I want to set up scenes so that one punch activates multiple switches on different layers. For instance, one button brings up ML1-Shot2 and clears ML2 thru 5. Another button Clears ML1, activates ML2-Shot1, ML3-Shot1, and Clears ML4 and 5. It seems, though, that I can only assign the clears to a single shortcut making my second button impossible. 

At this point, it looks like I will need a stream deck next to my Xkeys panel, although I have not looked at Elgato's implementation. Maybe I can get the Bitfocus guys to look at this...

Anyway, if anyone has a cure for my little problem, I welcome advice.

 

Mick

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  • ScreenCapture is called up in Master Layer 1
    Clear Layer - Master Layer 1 is Shift 1
    Title - Master Layer 2 is Shift 
    Webcam - Master Layer 3 is Shift 1

    Hit Shift 1 and:
    Master Layer 1 is Cleared
    Master Layer 2 is Title
    Master Layer 3 is Webcam

    So Screen Capture is cleared and replaced by Title and Webam

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  • CraigS So, I understand how to make a single script, macro, preset, whatever it's called in your vernacular. How do I make another using some of the elements from the first one. 

     

    So, following your example, Shift one actuates ML1- clear, ML2 - Title, and ML3 - webcam. How do I make Shift two actuate ML1- clear, ML2 - clear, and ML3 - playback? 

    I can easily assign the ML2 and ML3 shots, but ML1 - clear is already assigned to Shift1. In my world, I would want to assign ML1- clear to every scene that has that layer cleared and not assume that what I am transitioning from was ML1 in a clear state.

    I could almost live with the limitation of 1 assignment per shot, but I definitely would need to assign clears to multiple scenes.

    The way I use complex switchers, the shot is assigned to the shortcut. In WC, the shortcut is assigned to the shot - it seems.

     

    Perhaps I can assign each shot and clear a shortcut, then make shortcuts recalled those shortcuts? That is actually the way Analog Way did that with the Ascender systems.

     

    Mick

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  • Mickey Carson I think the challenge is that you can only assign one Shortcut per shot. So you would have to duplicate each shot and then assign a different Shortcut to that. That certainly can be awkward if you have many combinations using some of the same shots. You may want to fill out the form and make a feature request allowing a shot to have multiple keyboard Shortcuts in order to use different combinations of shot groupings. 

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  • CraigS I just filled it out. I wish I didn't have to give my blood type. Bitfocus has a new Wirecast module for Companion, but it does not seem to work. It won't connect for some reason. I suggested in my description on the form that they get together with the Norway guys and get that module working - probably way faster than changing the whole concept. I already use Companion for 16 and 24 layer systems like Spyder and E3 and if the Wirecast module worked, that would fit in well with my full system workflow. I just can't ever imagine having to press 5 buttons and take with each GO on show site. The TDs that I work with would be shouting at me by the third button. Since these systems will now be an integrated part of every show once the ballrooms are opened back up, The control issue needs to get buttoned up quick or it will be something other than Wirecast on the remote desk backstage.

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  • CraigS Plus, since one has to put in dummy audio layers to hold on to a moderator not on screen, there is no way to make a long line of shots on one layer. If they had breakaway audio - like every other video switching system that handles audio - I would just use one layer. I would pump in lower thirds from the hardware switch and be done with the clumsy matrix. I need multiple clears or this won't work.

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  • CraigS 

    elgato has a plug-in that is working to do this function on the stream deck. I just found it. It is remotely calling layers and indexes and assigning them to preview. This is exactly what I was asking for. Turns out the Companion module is made to control the Elgato plug in so I can bring the buttons onto my central control system. Dang it. I only have 3 USBs, a Thunderbolt, two monitors, network, and analog audio plugged into this machine. I may need RS232 next...

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